Blame
Blame of Crimson Cathedral
Showing the current revision · 32 lines written by 1 revision
Each line shows the revision that last changed it: who, when and why. A rollback gives back the authors of the lines it restores; a line that was moved belongs to the revision that moved it.
1## Overview
2
3Crimson Cathedral is one of the themes the game picks when a dungeon is generated. The theme brings the monsters of the rooms and the guardian of the arena. Its signature hazard is **curse**: a curse hangs over the rooms.
4
5
6
7## Monsters
8
9| Monster | Weight | From rank |
10|---|---|---|
11| [Gargoyle Stalker](/w/overrank/monsters/gargoyle-stalker) | 3 | any |
12| [Cathedral Knight](/w/overrank/monsters/cathedral-knight) | 3 | any |
13| [Blood Acolyte](/w/overrank/monsters/blood-acolyte) | 2 | C |
14
15The weight is how often the monster is picked for a room. Its minion (the adds a guardian calls) is [Gargoyle Stalker](/w/overrank/monsters/gargoyle-stalker).
16
17## Guardian
18
19[Scarlet Archon](/w/overrank/monsters/scarlet-archon) - the final fight. Each variant (standard, enraged, summoner) is rolled when the dungeon is generated: [guardian variants](/w/overrank/odds#guardian-variant-e).
20
21## How often it appears
22
23| Dungeon rank | Chance |
24|---|---|
25| Rank C | 8.6% |
26| Rank B | 11.4% |
27| Rank A | 13.9% |
28| Rank S | 13.5% |
29| Rank S+ | 15.4% |
30| Rank Nation | 4.0% |
31
32Full tables: [dungeon themes by rank](/w/overrank/odds#dungeon-theme-e).
Point at a block to highlight every line of the same revision.