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Blame of Guilds
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1## Overview
2
3A guild is a team of up to **30 awakened** (3 officers at most). You can create one from **rank D**. Name: 3 to 20 characters, tag: 2 to 4. Renaming costs 10,000 shards. Recruitment can be **Open, Apply, Closed**.
4
5## Emblem
6
7The leader draws the guild's emblem: **12 shapes**, **24 symbols**, 24 colours or any colour, a pattern on the field (solid, split, stripes, band, edges, gradient) in a second colour, a simple, double or thick border, the symbol's size and rotation, a halo, and a small second symbol on a badge. The emblem shows in the guild window, the rankings, the guild browser and the invitations.
8
9           
10
11## Grades
12
13| Grade | Invite | Kick | Promote | Withdraw from the bank |
14|---|---|---|---|---|
15| Leader | yes | yes | yes | yes |
16| Officer | yes | yes | no | yes |
17| Member | no | no | no | no |
18
19## Guild points
20
21Every dungeon you clear gives points to your guild:
22
23| Dungeon rank | Points |
24|---|---|
25| [Rank E](/w/overrank/ranks/e) | 5 |
26| [Rank D](/w/overrank/ranks/d) | 10 |
27| [Rank C](/w/overrank/ranks/c) | 20 |
28| [Rank B](/w/overrank/ranks/b) | 40 |
29| [Rank A](/w/overrank/ranks/a) | 80 |
30| [Rank S](/w/overrank/ranks/s) | 160 |
31| [Rank S+](/w/overrank/ranks/s-plus) | 260 |
32| [Rank Nation](/w/overrank/ranks/nation) | 400 |
33
34- **Guild raids**: rank A and S rifts open as a raid 50% of the time; points ×2, and solo awakened can join.
35- **Rift breaks** stopped give ×1.5 points.
36- **Rival guild**: sometimes a rival, Ashen Crown [ASH], races you for a rift.
37
38Points feed the **Guilds** leaderboard (and the top guild titles).
39
40## Perks
41
42Spend the guild bank to upgrade perks (5 levels each): level costs are 250,000, 750,000, 2,000,000, 6,000,000, 20,000,000 shards.
43
44| Perk | Bonus |
45|---|---|
46| Members | +10 per level |
47| XP | +5% per level |
48| Luck | +5% per level |
49| Shards | +5% per level |
50| Officers | +1 per level |
51| Anchor speed | +9 per level |
52| Boost length | +0.1 per level |
53| Anchor discount | +0.05 per level |
54
55## Boosts
56
57A guild boost lasts 1 hour for every member.
58
59| Boost | Cost (shards) | Effect |
60|---|---|---|
61| Fatigue | 300,000 | Fatigue +50% |
62| Luck | 400,000 | Luck ×2 |
63| Health | 300,000 | Health +10% |
64| Shards | 400,000 | Shards ×2 |
65| Speed | 300,000 | Speed +10% |
66| All | 1,200,000 | Luck ×2, XP ×2, Shards ×2 |
67| XP | 400,000 | XP ×2 |
68| Damage | 300,000 | Damage +10% |
69
70Luck bonuses add up with all the others: [How luck works](/w/overrank/odds/how-luck-works).
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