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Systems
Systems: how the game works
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## The systems - [Controls and the map](/w/overrank/systems/controls): every key (keyboard and gamepad) and the map of each place. - [Party](/w/overrank/systems/party): up to 4 awakened together, on any server, and how the XP is shared. - [Trading](/w/overrank/systems/trading): swapping items and shards with another awakened. - [Falling: lives and revives](/w/overrank/systems/falling): what happens when you fall, in the city, in a dungeon and in the tower. - [Options](/w/overrank/systems/options): graphics, sound, interface, controls, privacy. - [Transit network](/w/overrank/systems/transit): 25 kiosks to travel anywhere in the city, free and instant. - [Traveling merchant](/w/overrank/systems/traveling-merchant): a new merchant every 30 minutes, the same on every server. - [Runes and stars](/w/overrank/systems/runes-and-stars): runes engraved into your gear, and stars for +4% stats in dungeons. - [Profile card](/w/overrank/systems/profile-card): what the others see of you, and what you can hide. ## Also in the guides - [Guilds](/w/overrank/guides/guilds), [forge and market](/w/overrank/guides/forge-and-gear), [daily rewards](/w/overrank/guides/daily-rewards), [codes](/w/overrank/guides/codes). - [Currencies](/w/overrank/guides/currencies), [stats](/w/overrank/guides/stats), [battle pass](/w/overrank/guides/battle-pass) and the [Endless Tower](/w/overrank/guides/endless-tower).
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