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Blame of Dungeons: themes, events and modifiers
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1## How a dungeon is made
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3When a [rift](/w/overrank/rifts/rifts) opens, the game builds its dungeon: a **theme** (monsters, guardian, hazard), the rooms (combat, event, sanctuary, side rooms, secret chambers), possibly an **event** and a **modifier**.
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5## Themes
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7| Theme | Guardian | Hazard |
8|---|---|---|
9| [Eclipse Citadel](/w/overrank/dungeons/eclipse-citadel) | Eclipse Monarch | Curse |
10| [Iron Fortress](/w/overrank/dungeons/fortress) | Cinder Colossus | Lava |
11| [Ruined Temple](/w/overrank/dungeons/ruined-temple) | Hollow Sovereign | Curse |
12| [The Shattered Threshold](/w/overrank/dungeons/shattered-threshold) | Rift Colossus | Curse |
13| [The Haunted Castle](/w/overrank/dungeons/halloween) | Wraith Lich | Curse |
14| [Storm Peak](/w/overrank/dungeons/storm-peak) | Storm Titan | Frost |
15| [Clockwork Vault](/w/overrank/dungeons/clockwork-vault) | Grand Mechanist | Lava |
16| [Sunken Abyss](/w/overrank/dungeons/sunken-abyss) | Drowned King | Frost |
17| [Frozen Cavern](/w/overrank/dungeons/ice-cave) | Frost Matriarch | Frost |
18| [Drowned Marsh](/w/overrank/dungeons/swamp) | Rotwood Behemoth | Toxic |
19| [Crimson Cathedral](/w/overrank/dungeons/crimson-cathedral) | Scarlet Archon | Curse |
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21## Events
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23About 30% of the dungeons get an event (and 20% of them a second one). See [Dungeon events](/w/overrank/dungeons/events).
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25## Modifiers of red rifts
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27A modifier changes the rules of the run in exchange for more XP and shards: see [Rift modifiers](/w/overrank/dungeons/modifiers).
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