Skip to content
  • A
  • Monsters
  • Guardian
  • Rank A

Storm Titan

Guardian of rank A · level 13 · 1,200 HP.

Last edited by Awaitlab · Nov 2, 2026· 2 views · 1 contributor
Storm Titan (Monsters)

Quick facts

Type
Monsters
Rank / rarity
A
Kind
Guardian
Rank
A
Level
13
HP
1,200
Damage
26 base per hit
Guards
Storm Peak
On this page

Overview

Storm Titan is a rift guardian: the last fight of a dungeon of rank A.

Stats

StatValue
RankA
Level13
Health (HP)1,200
Damage26 base per hit

These are the monster's own values. In a dungeon they are multiplied by the rank of the rift and by the number of awakened inside: see Dungeon formulas. The game has no elemental weaknesses or resistances.

Where to find it

Abilities

  • Melee
  • Cone (up to rank C)
  • Shockwave (up to rank C)
  • ThunderRows
  • ChainBolts
  • Lattice
  • Cone (from rank B)
  • Shockwave (from rank B)

Variants

  • Enraged (below 50% HP: speed x1.3, cooldowns x0.6)
  • Summoner (at 66%/33% HP: 2 adds)

Phases

A guardian gets angrier as it loses health: every new phase makes it faster (speed ×1.08, wind-ups ×0.92, cooldowns ×0.88), opens a new attack from phase 2 on and a signature attack from rank C. The number of phases depends on the rank of the dungeon (2 at rank E up to 6 at rank Nation). See Monsters overview.

Rewards

A guardian pays one prize per awakened who fought it: guardian spoils (equipment, shards, boost items, rare items), then the chests of the dungeon: rifts guide.

Odds of this source: Guardian Spoils.

Something missing or wrong? Anyone can edit this page.

Edit this page

Talk about this page

Share tips, report a mistake or ask a question: the forum keeps the conversation next to the page.

Related pages