Skip to content

Blame

Blame of Systems: how the game works

Showing the current revision · 16 lines written by 1 revision

HistoryView the page

Each line shows the revision that last changed it: who, when and why. A rollback gives back the authors of the lines it restores; a line that was moved belongs to the revision that moved it.

Awaitlab

Nov 2, 2026, 12:00 PM

Imported from the game data

First revision
1## The systems
2
3- [Controls and the map](/w/overrank/systems/controls): every key (keyboard and gamepad) and the map of each place.
4- [Party](/w/overrank/systems/party): up to 4 awakened together, on any server, and how the XP is shared.
5- [Trading](/w/overrank/systems/trading): swapping items and shards with another awakened.
6- [Falling: lives and revives](/w/overrank/systems/falling): what happens when you fall, in the city, in a dungeon and in the tower.
7- [Options](/w/overrank/systems/options): graphics, sound, interface, controls, privacy.
8- [Transit network](/w/overrank/systems/transit): 25 kiosks to travel anywhere in the city, free and instant.
9- [Traveling merchant](/w/overrank/systems/traveling-merchant): a new merchant every 30 minutes, the same on every server.
10- [Runes and stars](/w/overrank/systems/runes-and-stars): runes engraved into your gear, and stars for +4% stats in dungeons.
11- [Profile card](/w/overrank/systems/profile-card): what the others see of you, and what you can hide.
12
13## Also in the guides
14
15- [Guilds](/w/overrank/guides/guilds), [forge and market](/w/overrank/guides/forge-and-gear), [daily rewards](/w/overrank/guides/daily-rewards), [codes](/w/overrank/guides/codes).
16- [Currencies](/w/overrank/guides/currencies), [stats](/w/overrank/guides/stats), [battle pass](/w/overrank/guides/battle-pass) and the [Endless Tower](/w/overrank/guides/endless-tower).

Point at a block to highlight every line of the same revision.