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Grand Mechanist

Guardian of rank B · level 12 · 1,150 HP.

Last edited by Awaitlab · Nov 2, 2026· 0 views · 1 contributor
Grand Mechanist (Monsters)

Quick facts

Type
Monsters
Rank / rarity
B
Kind
Guardian
Rank
B
Level
12
HP
1,150
Damage
25 base per hit
Guards
Clockwork Vault
On this page

Overview

Grand Mechanist is a rift guardian: the last fight of a dungeon of rank B.

Stats

StatValue
RankB
Level12
Health (HP)1,150
Damage25 base per hit

These are the monster's own values. In a dungeon they are multiplied by the rank of the rift and by the number of awakened inside: see Dungeon formulas. The game has no elemental weaknesses or resistances.

Where to find it

Abilities

  • Melee
  • Charge
  • Sweep
  • Gearwheel
  • Pistons
  • Overclock

Variants

  • Enraged (below 50% HP: speed x1.3, cooldowns x0.6)
  • Summoner (at 66%/33% HP: 2 adds)

Phases

A guardian gets angrier as it loses health: every new phase makes it faster (speed ×1.08, wind-ups ×0.92, cooldowns ×0.88), opens a new attack from phase 2 on and a signature attack from rank C. The number of phases depends on the rank of the dungeon (2 at rank E up to 6 at rank Nation). See Monsters overview.

Rewards

A guardian pays one prize per awakened who fought it: guardian spoils (equipment, shards, boost items, rare items), then the chests of the dungeon: rifts guide.

Odds of this source: Guardian Spoils.

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