- A
- Monsters
- Guardian
- Rank A
Hollow Sovereign
Guardian of rank A · level 15 · 1,300 HP.

Quick facts
- Type
- Monsters
- Rank / rarity
- A
- Kind
- Guardian
- Rank
- A
- Level
- 15
- HP
- 1,300
- Damage
- 28 base per hit
- Guards
- Ruined Temple
Overview
Hollow Sovereign is a rift guardian: the last fight of a dungeon of rank A. 10% chance to blink behind its target when hit.
Stats
| Stat | Value |
|---|---|
| Rank | A |
| Level | 15 |
| Health (HP) | 1,300 |
| Damage | 28 base per hit |
These are the monster's own values. In a dungeon they are multiplied by the rank of the rift and by the number of awakened inside: see Dungeon formulas. The game has no elemental weaknesses or resistances.
Where to find it
- Guardian of the Ruined Temple theme
- rank A fallback guardian (rift breaks)
- rank S fallback guardian (rift breaks)
- rank S+ fallback guardian (rift breaks)
- Guardian of Ruined Temple
Abilities
- Melee
- Charge
- Halo
- Judgement
- Sentence
- Leap
Variants
- Enraged (below 50% HP: speed x1.3, cooldowns x0.6)
- Summoner (at 66%/33% HP: 2 adds)
Phases
A guardian gets angrier as it loses health: every new phase makes it faster (speed ×1.08, wind-ups ×0.92, cooldowns ×0.88), opens a new attack from phase 2 on and a signature attack from rank C. The number of phases depends on the rank of the dungeon (2 at rank E up to 6 at rank Nation). See Monsters overview.
Rewards
A guardian pays one prize per awakened who fought it: guardian spoils (equipment, shards, boost items, rare items), then the chests of the dungeon: rifts guide.
Odds of this source: Guardian Spoils.
Something missing or wrong? Anyone can edit this page.
Edit this pageTalk about this page
Share tips, report a mistake or ask a question: the forum keeps the conversation next to the page.