- D
- Rifts
- Rift
- Rank D
Rank D rift
A rank D city rift.

Quick facts
- Type
- Rifts
- Rank / rarity
- D
- Rank
- D
- Combat rooms
- 3
- Party
- 1+ (party up to 4)
- Monster HP
- ×2.5
- Monster damage
- ×2.5
- Guardian HP
- ×2.8
- XP
- ×1.8
- Clear shards
- 80
Overview
A rank D city rift. Stays open 420 s in the city.

Strength and rewards
| Modifier | Value |
|---|---|
| Monster HP | ×2.5 |
| Monster damage | ×2.5 |
| Guardian HP | ×2.8 |
| XP | ×1.8 |
| Clear shards | 80 |
Multipliers are relative to a rank E rift. Details: Dungeon formulas.
Where it opens
| District | Share of the rifts |
|---|---|
| Docks | 35.0% |
| Residential Quarter | 40.0% |
| Old Town | 30.0% |
The share depends on the district and on who is around: see rift ranks per district.
Dungeon themes
The theme of the dungeon decides the monsters and the guardian:
- Iron Fortress - guardian Cinder Colossus
- Ruined Temple - guardian Hollow Sovereign
- The Shattered Threshold - guardian Rift Colossus
- Storm Peak - guardian Storm Titan
- Clockwork Vault - guardian Grand Mechanist
- Sunken Abyss - guardian Drowned King
- Frozen Cavern - guardian Frost Matriarch
- Drowned Marsh - guardian Rotwood Behemoth
Rewards
Clearing the rift pays 80 shards and the XP of the rank, one prize from the guardian spoils per awakened who fought the guardian, and the chests: chest tiers of a rank D dungeon.
Good to know
- 1 side branch(es), 0 loops, 1 dead ends
- 3-4 monsters per room
- elite chance 15%
- lives 4
- chest shards 14-24
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